Steal the treasure. Get home alive.

You are a thief in ogre country. The treasure sits in their caves. Your way out is the spot you started from. In between are ogres who are actively hunting you.

The ogres are not scripted. Each one runs a hierarchical task network planner. It picks a goal, breaks it into a plan, and re-plans the moment the world changes. Spot you, and it decides on the spot whether to charge you down or throw a boulder — solving a real ballistic arc to do it.

The panel on the right of the screen is not decoration. That is the planner's actual task list, updating as the ogre works through it.

Published 3 days ago
StatusReleased
PlatformsHTML5, Windows
Authorgaming-planet
GenreAction
ContentNo generative AI was used

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OgreHeist-Windows.zip 52 MB

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